Gamification for the Health of It with Brian Berchtold
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This webinar is eligible for: HRCI, CHES,MCHES, ACSM, CPH. Please click ‘Take Course’ to access the program and purchase your credit.
Gamification for the Health of It
Improving employees’ health and productivity is the top focus for many companies’ health care strategies. However employees’ poor health habits and the lack of employee engagement remain the top challenges to a successful program. Most traditional corporate wellness programs lack the sufficient tools to implement and drive a successful wellness program.
More companies are using technology social media and gamification to support their health and productivity strategies. This presentation reveals how to break engagement barriers and slim the waistline not the company bottom-line.
Gamification for the Health of It delves into human motivation theory and identifies what really motivates us to change behavior. This presentation demonstrates how to utilize technology and social gaming to engage your employees in healthy activities.
- Why understanding human behavior and motivation is essential to engagement
- How to leverage technology and social gaming to engage your employees in healthy activities
- Why one should embrace their company’s social network instead of police it
- NCHEC ID pending
- Evals 1
- Duration 1 hours
- Skill level All levels
- Language English
- Students 2
- Certificate Yes
- Assessments Self
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You must complete the evaluation in order to receive full credit.
- Eval 1.1 Gamification for the Health of It with Brian Berchtold Locked